Autodesk fbx converter incomplete task
LightSource_UNDEFINED - Undefined or unknown light source.aiLightSource_UNDEFINED, aiLightSource_DIRECTIONAL, aiLightSource_POINT, aiLightSource_SPOT, aiLightSource_AMBIENT, aiLightSource_AREAĮnumerates all supported types of light sources.Indicates that the importer is highly experimental and should be used with care. This happens commonly for declarative or procedural formats Indicates that the importer reads only a very particular subset of the file format. ImporterFlags_SupportCompressedFlavour - Indicates that there is a compressed encoding of the file format and that it is supported.ImporterFlags_SupportBinaryFlavour - Indicates that there is a binary encoding of the file format and that it is supported.
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ImporterFlags_SupportTextFlavour - Indicates that there is a textual encoding of the file format and that it is supported.Mixed set of flags for AIImporterDesc, indicating some features common to many importers. AI_MATH_PI, AI_MATH_TWO_PI, AI_MATH_HALF_PI, AI_MATH_PI_F, AI_MATH_TWO_PI_F, AI_MATH_HALF_PI_F.One default material will be generated, so AIScene ::mNumMaterials will be 1. Component_MATERIALS - Removes all materials.
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Component_MESHES - Removes all meshes ( AIScene ::mMeshes).The corresponding scenegraph nodes are NOT removed. Removes all cameras ( AIScene ::mCameras). Removes all light sources ( AIScene ::mLights). Component_TEXTURES - Removes all embedded textures.Removes all node animations ( AIScene ::mAnimations). The scenegraph nodes corresponding to the bones are NOT removed. Removes all bone weights from all meshes. Use Component_TEXCOORDSn to specify the N'th set. Component_TEXCOORDS - ALL texture UV sets.Use Component_COLORSn to specify the N'th set. Component_TANGENTS_AND_BITANGENTS - Tangents and bitangents go always together.See the documentation to Process_RemoveComponent for more details. Drop dummy bones introduced somewhere in your content pipelineĮnumerates components of the AIScene and AIMesh data structures that can be excluded from the import using the Process_RemoveComponent step.Remove unrequired materials, effectively detect and merge duplicates.
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